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Boneyard Brawlers 

Boneyard Brawlers is a competitive party game I took part in for my senior project at Drexel University. In this game, players gather and utilize several unique monster parts in hopes of defeating the rest in combat.  As part of the team of thirteen members, I was tasked with creating several haunted mansion, forest, and graveyard themed assets for six distinct levels as well as texturing the level stages. I utilized a high to low poly workflow using Zbrush, Maya, and Substance Painter. 

For more information visit http://grumpyghosts.com/

Environment Images
Mansion Assets

Maya, Photoshop, Substance Painter

Forest Assets

Maya, ZBrush, Substance Painter, Substance Designer

Level Stage Textures

Substance Painter, Photoshop

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