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3D ARTIST
Boneyard Brawlers
Boneyard Brawlers is a competitive party game I took part in for my senior project at Drexel University. In this game, players gather and utilize several unique monster parts in hopes of defeating the rest in combat. As part of the team of thirteen members, I was tasked with creating several haunted mansion, forest, and graveyard themed assets for six distinct levels as well as texturing the level stages. I utilized a high to low poly workflow using Zbrush, Maya, and Substance Painter.
For more information visit http://grumpyghosts.com/

Environment Images
Mansion Assets
Maya, Photoshop, Substance Painter
Forest Assets
Maya, ZBrush, Substance Painter, Substance Designer

Library Texture

Dining Room Texture

Parlor Texture

Dock Texture

Bridge Texture

Cliff Texture
1/1
Level Stage Textures
Substance Painter, Photoshop
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